搜索找到 2365 个匹配
- 2024年 5月 16日 10:59
- 版面: 玩机交流
- 主题: 待測:一個flash 遊戲
- 回复总数: 3
- 阅读次数: 36
Re: 待測:一個flash 遊戲
經試玩,確實是個不錯的解謎遊戲。
- 2024年 5月 15日 07:52
- 版面: Programming
- 主题: 【分享】《Sanmill 直棋游戏》创作之旅
- 回复总数: 9
- 阅读次数: 66
- 2024年 5月 14日 16:59
- 版面: Programming
- 主题: 【分享】《Sanmill 直棋游戏》创作之旅
- 回复总数: 9
- 阅读次数: 66
Re: 【分享】《Sanmill 直棋游戏》创作之旅
只是研究,並非證明。
Re: 玩玩Chatgpt
chatgpt 用繁體中文翻譯以下文段: We strongly solved Morabaraba, which turned out to be a win for the first player in 49 moves. We also calculated extended strong solutions for Nine Men’s Morris, Lasker Morris, and Morabaraba which provided some insights into these games (and also confirmed the result of Stahlh...
Re: 玩玩Chatgpt
chatgpt 用繁體中文翻譯以下文段: Fig. 4: A game-theoretical draw position in the standard or Lasker variant. White to move. Although White can preserve his material advantage, he cannot win. This is one of the only two such positions in the subspace of 8 white and 3 black stones. The only move here that can ke...
Re: 玩玩Chatgpt
@chatgpt
用繁體中文翻譯以下文段:
Fig. 3: Game-theoretic values with DTWs of all possible
moves in the starting position of Morabaraba. The optimal
moves are marked with an “!”.
用繁體中文翻譯以下文段:
Fig. 3: Game-theoretic values with DTWs of all possible
moves in the starting position of Morabaraba. The optimal
moves are marked with an “!”.
Re: 玩玩Chatgpt
chatgpt 用繁體中文翻譯以下文段: After all stones have been placed, play proceeds to the midgame. Here a player may slide one of her stones to an adjacent vacant point. If at any time during the game a player succeeds in arranging three of her stones in a row—this is known as closing a mill—she may remove any ...
Re: 玩玩Chatgpt
chatgpt 用繁體中文翻譯以下文段: Two points are subject to debate among Nine Men’s Morris enthusiasts. The first hinges on the observation that in the opening it is possible to close two mills simultaneously. Should the player then be allowed to remove one or two opponent’s stones? Our implementation only allo...
Re: 玩玩Chatgpt
chatgpt 用繁體中文翻譯以下英文: For the rules of Nine Men’s Morris, see for example Gasser’s work [6]. There are two points in the rules, for which there is no consensus. The first question is what should happen when two mills are closed with one move. The second is whether a player should be allowed to take ...
- 2024年 5月 14日 01:12
- 版面: Programming
- 主题: 如何製作弈棋AI——基于AlphaZero算法——实现一套通用的游戏AI训练算法
- 回复总数: 5
- 阅读次数: 29
- 2024年 5月 14日 00:53
- 版面: Programming
- 主题: 如何製作弈棋AI——基于AlphaZero算法——实现一套通用的游戏AI训练算法
- 回复总数: 5
- 阅读次数: 29
Re: 如何製作弈棋AI——基于AlphaZero算法——实现一套通用的游戏AI训练算法
然後,我已經放棄學習了,這東西不是人能學會的。我需要的是一個保姆級的教程。也就是說,我需要的是一個可以教我學習AI製作的保姆。
- 2024年 5月 14日 00:34
- 版面: Programming
- 主题: 如何製作弈棋AI——基于AlphaZero算法——实现一套通用的游戏AI训练算法
- 回复总数: 5
- 阅读次数: 29
- 2024年 5月 14日 00:30
- 版面: Programming
- 主题: 如何製作弈棋AI——基于AlphaZero算法——实现一套通用的游戏AI训练算法
- 回复总数: 5
- 阅读次数: 29